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SIN
ENEMIES:
OBJECTIVES:
- Visit Maester Mika at Bevelle
- Sever the Left Fin
- Sever the Right Fin
- Defeat Sin before it destroys the airship
- Destroy the final sinspawn and open Sin's door
- Cross the Sea of Sorrow
- Settle the score with Seymour
- Travel to the Tower of the Dead
- Free Braska's final aeon
- Dispatch the aeons forever
KEY ITEMS:
Phantom Ring, Special Sphere
ITEMS:
Elixir, Wizard Lance, Lv. 3 Key Sphere, Four-on-One,
Defending Bracer, 20,000 Gil, Hp Sphere, Defense Sphere,
Laevatein, Lv. 4 Key Sphere, Prism Ball, Skill Sphere,
Knight Lance, Stillblade, Mage's Staff, Infinity,
Attribute Sphere, Wht Magic Sphere, Wicked Kait Sith,
Hrunting
THE HIGHBRIDGE
  Return to the Highbridge at Bevelle, and move up toward the monks guarding
the high court.
ARE YOU PREPARED FOR SIN?
  Odds are that if you've completed a couple of side quests and survived several
trips to the Omega Ruins, you're in good shape to face the final bosses. Also,
having all the aeons in your possession should make things much easier.
  I suggest that you fight the final bosses by yourself without using the book.
Then, if you have no luck, read our boss strategies and take note of any
character-specific abilities mentioned.
  Some abilities that are useful in the final boss include Doublecast, Ultima,
Holy, Quick Hit, Full-Life, and Auto-Life. By referring to the Sphere Grid,
you'll see that these abilities are pretty far apart. If you're short on Lv. 3
and Lv. 4 Key Spheres, you can obtain agreat deal of them in the Omega Ruins.
  After a few trips to Remiem Temple, you should be able to use items to
customize Yuna's and Lulu's weapons with the One MP ability. Imagine
being able to cast Curaga, Ultima, or Holy for only one MP! Your armor
should protect against confusion, berserk, and petrification.
THE SEA OF SORROW
  After defeating Sin, the Airship enters the creature's shell. This doesn't
meam, however, that you can't do more exploring outside.
  Use the maps to find your way through this area. Treasure chests are located
at the top of waterfalls. To reach these valuable items, you'll need to take
the long way around. Upon reaching the platform decorated with Seymour's
staves, you know what's coming next.
TOWER OF THE DEAD
  Continue past the Save Sphere and search the right-hand wall for a glyph. A
message hints that you need to kill 10 fiends to open the door. After killing
them 30 fiends to open three doors total, pick up a Lv. 4 Key Sphere.
  When you reach a square platform with a Yevon symbol, stand on it
momentarily. It will lift you up to a treasure chest with Wakka's Four-on-One.
Across from the Four-on-One treasure chest, push the bridge down to find
a Defending Bracer. Further up, look for a ramp down to a chest containing
20,000 Gil, and step on the platform beside it to access an HP Sphere and
a Defense Sphere. A lift back down to the ground is near the second item.
  Continuing northeast, look for an alcove along the south wall to find a small
building. Enter the building from the south, and Tidus will slide down a long
spiral. at the bottom is Yuna's Laevatein.
  To exit this pit, move along the wall next to the treasure chest until the X/A
button appears. Continue to searh for points to climb out of the hole. Continue
up the ramp until you find the final Save Sphere in the game.
  As you proceed north, the Tower of Death crashes to the ground. Move
towards it to enter. Inside, icicles will begin to shoot upward from the
ground. A fight ensues if one strikes you.
  To make navigation easier, stand in one spot until the camera rotates around
to show the area better. If a white light starts to glow under Tidus's feet,
move against the direction the camera is rotating so that you can still see
the area. Small colored crystals will form and fade away. You must run up
to these and touch them before they disappear to gain items contained within.
After you acquire 10 items, the final showdown will begin. Don't forget that
you have one last chance to properly equip your characters before
the final boss fight begins.
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